Human factors in AR/VR for enhancing AR/VR technology
Research Goal
Developing AR/VR technology based on human cognition to enhance immersion
We are working on the following projects
Modeling and predicting visual fatigue in AR/VR
Modeling and predicting visual fatigue in AR/VR
Sanghyun Kim, Uijong Ju, (2024). Real time assessment of visual fatigue using VR eye-tracking. submitted
AR/VR power reduction technology
Foveated rendering, dimming, color
Enhancing precision in AR/VR Tracking technology
Accommodation/Convergence Conflict in 3D display (under preparation)